In that section, click "Similar Strength". This should unlock the Additional Rules section. In the randomizer settings section, go down to the "Wild Pokemon" section, and check the "Random" button. Do not touch the "Use Presets" button yet! The ROM Information section should say "Fire Red (U) 1.1". In the randomizer program, load your Firered ROM, using the button labeled "Open ROM" in the upper-right hand corner of the window. ( Link to download page, Direct download link) Somehow obtain a copy of the Firered ROM (US, v1.1), and download a copy of the 1.5.0 version of the randomizer. :)ĮDIT: So, I couldn't give instructions before on how to get the generator to use the seeds before, since it has a stupid bug where the config strings wouldn't save the Similar Strength flag for wild encounters. The streamer used v1.1 of the US release of Fire Red, so, be sure to use that ROM. However if you take the number modulo 2 48, it should be identical to one of the seeds I have here.Īnyway, here are the full generation logs for the seeds, as well as ips patches so you can try to play it yourself. Because of this, when the streamer releases the official seed, expect it to be a different, and much bigger number. The seeds I have give here are the lower 48 bits only, since the upper 16 don't affect the output at all. Uncaffeinated was correct about there being several thousand seeds that are identical- this is because the random number generator only used the lower 48 bits of the seed it's given, while the randomizer generates 64 bits. They only differ in Ivysaur and Venusaur's abilities, so, unless we know what those were, we can't distinguish which one was actually used in the stream. To the best of my knowledge, the streamer hasn't officially released the seed, soo, I'll go ahead and post what I know. I was the one who replicated /u/Uncaffeinated's seed reverse engineering after he basically gave away his whole technique.
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